The classic cubic distortion is still the default. Cubic inverse camera radial distortion: A new cubic_inverse lens radial distortion compatible with the 3ds Max physical camera has been added.New string replace operator: The new string_replace operator matches and replaces parts of string parameters, optionally depending on the OS Arnold is running on.New value shader: A value shader is added to the network editor which can output int, float, vector, color or string constant based on the selected data type.
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